August 10th, 2009

kitty

Starry, Starry Nights...

Starry, starry night.
Paint your palette blue and grey,
Look out on a summer's day,
With eyes that know the darkness in my soul.
Shadows on the hills,
Sketch the trees and the daffodils,
Catch the breeze and the winter chills,
In colors on the snowy linen land.

Now I understand what you tried to say to me,
How you suffered for your sanity,
How you tried to set them free.
They would not listen, they did not know how.
Perhaps they'll listen now.

Starry, starry night.
Flaming flowers that brightly blaze,
Swirling clouds in violet haze,
Reflect in Vincent's eyes of china blue.
Colors changing hue, morning field of amber grain,
Weathered faces lined in pain,
Are soothed beneath the artist's loving hand.

Now I understand what you tried to say to me,
How you suffered for your sanity,
How you tried to set them free.
They would not listen, they did not know how.
Perhaps they'll listen now.

For they could not love you,
But still your love was true.
And when no hope was left in sight
On that starry, starry night,
You took your life, as lovers often do.
But I could have told you, Vincent,
This world was never meant for one
As beautiful as you.

Starry, starry night.
Portraits hung in empty halls,
Frameless head on nameless walls,
With eyes that watch the world and can't forget.
Like the strangers that you've met,
The ragged men in the ragged clothes,
The silver thorn of bloody rose,
Lie crushed and broken on the virgin snow.

Now I think I know what you tried to say to me,
How you suffered for your sanity,
How you tried to set them free.
They would not listen, they're not listening still.
Perhaps they never will...

~~"Vincent" by Don McLean ~~
kitty

Real People in Pixelated Situations




Recently this question came up (in a relative sense): What is Second Life for? Is it a game? Is it a learning experience? Is it more, or is it less?

I think all of the above, and things that have yet to be thought of.

A lot of people approach it as a game instead of what it really is: A 3-D social interaction environment that allows original content creation as well as commerce involving such. Facebook on steroids. LiveJournal realtime.

Just because it "looks" similar to a game, doesn't make it one. There are real people behind all those pretty faces and eternally fit bodies, just like there are behind the words found on a myriad of social networking sites.

This doesn't stop people from "conveniently forgetting" it isn't a game. They "play" here, and treat the other avatars like computer-driven companions in a Strategy City-Building Game.

People get hurt here. People lose money here, gain and lose love, gain and lose property that can sometimes amount into the hundreds, even thousands of real-life dollars. That, my friend, is what makes it NOT a game.

Real people are the ones either gaining or losing, not made-up soul-less game avatars.

I postulate therefore that it is a falsity to treat it as a game. First and foremost it's live interaction. Unless you set yourself busy and/or basically ignore everyone around you, sooner or later you will interact with an avatar being "driven" by another real flesh-and-blood person. You can fall into real love here. You can suffer personal loss here.

As with all things, most of what happens to you here is dependent upon you; at the same time, you have no control over the choices others make, and they will often choose in such a way as to cause you real, genuine, emotional grief.

It ceases to be "just pixels" when genuine feelings come into play. It really REALLY ceases to be "just pixels" when real money comes into play.

Take a situation which happened with my group and, despite our best efforts to move on, continues to turn up like a bad penny.

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Now we have a fun group of people who are dedicated to make things fun for everyone. That's what it should be about: Not personal glory, but working toward a common goal.